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	<title>Comments on: Carcade</title>
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	<link>http://anfischer.com/carcade/</link>
	<description>Andreas Nicolas Fischer</description>
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		<title>By: Carcade &#124; PICKONE Blog</title>
		<link>http://anfischer.com/carcade/comment-page-1/#comment-59</link>
		<dc:creator>Carcade &#124; PICKONE Blog</dc:creator>
		<pubDate>Fri, 10 Oct 2008 07:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://dasautomat.com/?p=209#comment-59</guid>
		<description>[...] gibt es auch ein Video zu sehen. www.dasautomat.com. Danke an Oliver für den Tipp.      10.10.08 09:28  Tags: Tracking . Visualisierung        Einen [...]</description>
		<content:encoded><![CDATA[<p>[...] gibt es auch ein Video zu sehen. <a href="http://www.dasautomat.com" rel="nofollow">http://www.dasautomat.com</a>. Danke an Oliver für den Tipp.      10.10.08 09:28  Tags: Tracking . Visualisierung        Einen [...]</p>
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		<title>By: TOPCLANZBLOG &#187; Carcade - Concept in-car videogame</title>
		<link>http://anfischer.com/carcade/comment-page-1/#comment-58</link>
		<dc:creator>TOPCLANZBLOG &#187; Carcade - Concept in-car videogame</dc:creator>
		<pubDate>Fri, 10 Oct 2008 00:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://dasautomat.com/?p=209#comment-58</guid>
		<description>[...] Carcade is a concept for an in-car videogame for the passengers, which captures the landscape and uses it as a videogame environment. Existing objects, for example trees and architecture, are recognized by the camera and enhanced by videogame assets. The game is influenced by the manner of driving of the car. If the driver accelerates, the game becomes increasingly difficult. If the car comes to a stop a different game situation evolves.       &#171; CoD5 Screens and Achievements&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Carcade is a concept for an in-car videogame for the passengers, which captures the landscape and uses it as a videogame environment. Existing objects, for example trees and architecture, are recognized by the camera and enhanced by videogame assets. The game is influenced by the manner of driving of the car. If the driver accelerates, the game becomes increasingly difficult. If the car comes to a stop a different game situation evolves.       &laquo; CoD5 Screens and Achievements&nbsp; [...]</p>
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		<title>By: Carcade publicity &#124; DasAutomat.com</title>
		<link>http://anfischer.com/carcade/comment-page-1/#comment-57</link>
		<dc:creator>Carcade publicity &#124; DasAutomat.com</dc:creator>
		<pubDate>Thu, 09 Oct 2008 20:20:32 +0000</pubDate>
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		<description>[...] 2008Carcade [...]</description>
		<content:encoded><![CDATA[<p>[...] 2008Carcade [...]</p>
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