---
title: "anymator.de"
description: "A browser-based generative media product that turns professionally designed motion graphics into templates anyone can personalize and publish. Co-founded by Andreas Nicolas Fischer and deployed with hospitality and tourism clients including ROBINSON Club and TUI Cruises."
url: "https://anfischer.com/work/anymator/"
date: "2018–ongoing"
updated: "2026-10-04"
---

# anymator.de

A browser-based generative media product that turns professionally designed motion graphics into templates anyone can personalize and publish. Co-founded by Andreas Nicolas Fischer and deployed with hospitality and tourism clients including ROBINSON Club and TUI Cruises.

## Key facts

- **Year:** 2018–ongoing
- **Client:** Co-founded venture
- **Role:** Co-founder · Product, creative direction, UX, generative media systems
- **Location:** Berlin, Germany
- **Tools:** Generative Media, Product Design, Creative Technology, FFmpeg

I co-founded **anymator** to explore a simple idea: could professionally designed motion graphics become a system that anyone could personalize and publish without needing design or animation software?

anymator turns animated design into a browser-based product. Users choose a template, add their own text and images, preview the result and generate a finished video that can be downloaded or shared directly through WhatsApp and social media. The consumer product is designed to remove as much friction as possible: creation happens directly in the browser, without specialist tools or production knowledge.

What interested me most was the shift from **designing individual pieces of media to designing a system capable of producing them**. Motion design, typography, layout, timing and user-supplied content all have to coexist inside templates that remain visually coherent across thousands of possible inputs.

<figure>
  <img src="/images/projects/anymator/screencapture-anymator-de-02.webp" alt="Grid of anymator template categories shown on iPhone mockups — Kommunion, Trauer & Beileid, Gute Besserung, Danksagungen, WhatsApp Abendgruß and Muttertag" width="2560" height="1440" loading="lazy" decoding="async" />
  <figcaption class="serif-caption">The template library — occasion-based design systems (communion, condolence, get well, thanks, goodnight greetings, Mother's Day) personalized with name, message and photos</figcaption>
</figure>

## From creative tool to product

anymator developed into a complete software product rather than simply a collection of templates. The platform combines a visual editor, configurable design systems and an automated media-rendering pipeline, turning user input into finished video and image assets.

This required solving problems that sit between design and engineering: how much freedom should a user have? Which decisions should remain with the designer? How can a template adapt to unpredictable text lengths and images? And how can a relatively complex rendering process feel immediate to someone using it from a phone?

The public product uses a freemium model, allowing users to create content before deciding whether to purchase the finished version without anymator branding.

## B2B — turning guests into creators

We subsequently developed anymator into a B2B platform for brands, tourism and hospitality.

Instead of publishing another piece of branded social content, a hotel, destination or experience can give its guests a tool for creating their **own personalized branded media**. The guest combines their photograph and message with the visual identity of the destination and shares the result privately with friends and family, particularly through WhatsApp.

<figure>
  <img src="/images/projects/anymator/WhatsApp_Postcards_EN.webp" alt="anymator B2B slide — 'Turns guests into brand ambassadors' with an annotated WhatsApp postcard mockup showing destination, guest photo, personal message, URL and brand" width="1920" height="1080" loading="lazy" decoding="async" />
  <figcaption class="serif-caption">The B2B platform — branded WhatsApp postcards that place guests' own photos and messages inside a destination's visual identity</figcaption>
</figure>

This creates a different relationship between brand and audience: the visitor is no longer simply consuming marketing material, but actively generating and distributing it.

anymator's business platform supports branded templates, bespoke designs, personalized content at scale and integration of customized media generators into existing websites and digital products.

The B2B product has been deployed with hospitality and tourism clients including **ROBINSON Club** and **TUI Cruises**, bringing personalized digital postcards and media creation directly into the guest experience.

<figure>
  <img src="/images/projects/anymator/WhatsApp_Postcards_02.webp" alt="anymator case study slide — St. Jakob in Osttirol with ski area photos, postcard mockups and the result of over 1,000 WhatsApp postcards in eight weeks" width="1920" height="1080" loading="lazy" decoding="async" />
  <figcaption class="serif-caption">Case study — St. Jakob in Osttirol, 2024/25 winter season: over 1,000 WhatsApp postcards created and sent by guests in eight weeks</figcaption>
</figure>

## My role

As a co-founder, my work spans **product concept, creative direction, UX, generative media systems and the technical architecture of the content pipeline**. anymator has also been an ongoing exercise in product development: watching how real users interact with a creative system, removing unnecessary complexity, testing business models and adapting the product to very different consumer and enterprise contexts.

More recently, we have been exploring how AI can change the editor itself — moving from fixed customization toward systems that can assist with composition, content creation and adaptation while retaining the underlying design logic.

For me, anymator represents an important transition in my work: **from creating generative experiences myself to building tools that allow other people to create with them.**

[anymator.de](https://anymator.de/en)
